﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework.Graphics;

using AlfarEngine.Data;

namespace AlfarEngine.Utilities
{
    /// <summary>
    /// Allow to load a texture only once in memory, then return a reference to the already loaded texture.
    /// </summary>
    public class TextureDatabase : LoadingDatabase<ReferencedTexture, Texture2D>
    {
    }
}
